I recently reopened an old project of mine, and by reading my own code and comments I re-explored what a page fault is and wanted to write it down in here!
To understand a page fault, it’s necessary to understand how the memory is organized first.
When multiple processes run at the same time, we need to ensure they are isolated from one another. We don’t want a process A being able to read or write a memory value from process B.
These addresses also need to be relative and not absolute. Imagine process A requests 4096 bytes so it could use 0x0000
to 0x0fff
and process B needs 8192 bytes so from 0x1000
to 0x2fff
. Now process A terminates and process C requests 8092 bytes but it can’t fit in process A old space so we now have a tiny gap and we just created memory fragmentation. At some point we may run out of memory.
To deal with these issues, each process has its own address space which depends on the architecture (for ex: 232 addresses for a 32-bit architecture)
Notes:
When the CPU needs to access an address, the address is first sent to an MMU (Memory Management Unit) which translates it to a physical address and then sends the address on the memory bus.
The virtual address space is split into fixed memory range called pages. The physical address space is also split into pages called page frames. Usually virtual pages and page frames are the same size.
This allows to load an entire contiguous range of memory instead of a single value.
The OS keeps a mapping between virtual page / page frame that it shares with the MMU in order to translate a virtual address into a physical address. The MMU extracts from the address:
The MMU can then use the page index to retrieve the page frame from the page table and adds the offset back to get the physical address.
A page table entry contains more than just the page frame number:
with:
For example: If there are 16 virtual pages to represent address from 0 to 65536. Each address could be made of 4 bits to represent the virtual page index and 12 bits for the offset, which gives us 4096 possible offsets so each page should be 4096. In this case, address 24976 (= 0x6190) can be seen as 4 bits, 0x6, for the virtual page number and 12 bits, 0x190 = 400, for the offset.
Now accessing address 24976
is at virtual page 6. Virtual page 6 starts at address 24576 (4096x6) and the address has an offset of 400 so the MMU translates it to page frame 3 with offset 400 so it becomes 8192 + 400 = 8592
However, if you try accessing virtual address 28772
(virtual page 7), it’s not mapped, in that case it causes the CPU to trap the OS, which is called a page-fault.
When the OS receives a page-fault from the CPU, it needs to remap the virtual page to a page-frame. It selects a virtual page that is less used (using the Modified and Referenced bits), saves the physical page, retrieves the referenced page (previously unmapped) and loads it into the page frame. Finally, it updates the page table and restarts the CPU instruction that traps.
There are 2 types of page-fault: